3. Anyone enforcing the rule of law of a non-Gaian Gameworld is fighting for ecocide and has therefore already forfeited their life.
These were always the rules for human gameworlds on Gaia. We have been teenagers, trying to ignore the rules. That time is over.
GAIAN GAMEWORLDS
Next-culture gameworlds - Archearchy Gameworlds - are organic in their design. They originate in Gaia. They serve the health of Gaia. They create value for Gaia. They serve the evolutionary context of Gaia. They are designed in the image of Gaia.
Archearchal Gameworlds have interconnected and interdepending relationships with other Archearchal Gameworlds.
The Org Chart of an Archearchal Gameworld looks like a sea sponge, or an old-growth mother tree, in contrast with the a hierarchical pyramid Org Charts of modern-culture Gameworlds.
The Source of a Gaian Gameworld is the soil, Bright Principles, Earth Coincidence Control Office (E.C.C.O.), and the Archetypal Lineages of the Team.
We have been trained in Standard Human Intelligence Thoughtware (S.H.I.T.) to believe that the Source is the 'boss', the 'owner', the 'landlord', the 'Chief Executive Officer', the 'Shareholders', the 'King, ordained by God'.
We have been told that corporations can be persons, that corporations can be responsible, that corporations can own land or mineral rights, that corporations can lobby the lawmakers, that absentee ownership is allowed, that it is possible to be an employee, that it is possible for someone to represent someone else. As a result, even NGOs are taken over by psychopathic personalities because they use hierarchical power structures. Boy, have we been gullible...
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